![]() ![]() ![]() Windows: Cannot activate license within a docker container ( 1193364)Ģ019.4.0f1 Release Notes (since 2019.3.15f1) FixesĢD: Use correct starting Z depth for IsometricZAsY Grids when calculating camera bounds for TilemapRenderer (1237963)ĢD: Unity crashes when packing big amount of atlases ( 1219643)Īndroid: Fixed an issue where master sprite atlases did not use the specified ETC2 fallback format ( 1175291)Īnimation: Fixed a bug where selected GameObjects are deleted when entering Play Mode and "Failed to unpersist" error is thrown ( 1222757)Īsset Import: Adding multiple MonoBehaviour scripts on the same GameObject using OnPostprocessModel during a ModelImporter import does not log uniqueness warning on new assets. ![]() Vulkan: Crash on vk_optimusGetInstanceProcAddr when double clicking shader's Compiled Code drop down arrow ( 1248909) Version Control: Temp/Package files are added to VCS after installing any package and having Automatic Add on ( 1250933) Scripting: fields produce "Field is never assigned to." warning ( 1080427) Scripting: non-serialized Initialized fields lose their values when entering and during play mode. Scripting: Entering Playmode with Scene Reload disabled crashes when DestroyImmediate is used in OnDisable ( 1250550) Scene/Game View: Line Renderer Edit Points in Scene View gizmo is not responsive in the Scene View ( 1244789) Physics: Crash after " Foundation: Invalid registration detected" errors show up when using Physics.BakeMesh ( 1200588) Mono: Crash with various stack traces when exiting Play Mode after recompiling scripts ( 1238859) IAP: Unity purchasing gives error on project upgrade due to failing to find UnityEngine.UI assembly ( 1193773) IAP: Disabling and re-enabling IAP in services window throws multiple errors about failing to find assemblies ( 1193774) Global Illumination: BugReporter doesn't get invoked when the project crashes ( 1219458) Global Illumination: Transparencies are ignored because URP uses _BaseMap as main texture identifier ( 1246262) Animation: Inconsistent crash in objc_msgSend/objc_retain when previewing Animations with Animator window open ( 1242026) ![]()
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